NVIDIA DLSS 3 Announced for Diablo IV, Forza Horizon 5, and Redfall

Tsing

The FPS Review
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Adoption of green team's "revolution in neural graphics" appears to be steadily growing. Ahead of next week's Game Developers Conference (GDC), NVIDIA revealed today that DLSS 3, the latest iteration of its frame-rate-boosting technology that comprises DLSS Super Resolution, DLSS Frame Generation, and NVIDIA Reflex, is headed to Diablo IV (June 6), Forza Horizon 5 (March 28), and Redfall (May 2), allowing those with the proper hardware (i.e., the GeForce RTX 40 Series) to enjoy these anticipated titles at higher levels of performance. According to a press release from NVIDIA, there are already over 270 games and applications that use NVIDIA DLSS to date, and apparently, that number is only going to get higher. NVIDIA has also publicly released the DLSS Frame Generation plug-in to ease developer adoption of the technology, while a DLSS 3 plug-in will debut in the 5.2 version of Unreal Engine.

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