Xbox Launches New Publishing Division for “Cloud-Native” Titles

Tsing

The FPS Review
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Wouldn't it be neat if every game in the future leveraged the power of the cloud, making an online connection mandatory in order to play the game? Not really, but this is apparently where the industry is headed, according to Microsoft, which showed up at GDC 2022 with a presentation about cloud gaming and how it would be launching a new publishing division that would center around helping studios develop "cloud-native" titles.

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