I can understand people’s concerns, however I think a lot of people are missing the actual point of Cerney’s statement. What he is essentially saying is because of the new design, it can now allow developers to be far more efficient with the way they develop and code their games. Meaning that...
This isn’t really sneaky. Many current 10 games top the 50 to 75 GB mark. That’s an insane amount of space. Now we are talking about a NexGen system with many times more assets in detail than current gen. So the hope that we were suddenly going to be able to install dozens of games on the PS5 is...
Even on the PS4 the games have to be installed to the hard drive. Fully. Even if you have it the disc version of the game, the only thing the disk is used for it’s for token exchange to verify you actually still on the game. But the entire game is installed off of the desk when you first set it...
Correct. And I don’t think anyone who’s been paying attention in detail to this process from the beginning had any illusions to something otherwise. When we found out we were going to get an 825 GB SSD and games on current Jen like call of duty were taking over 150 GB for installs, it became...
A lot of speculation for sure. However, HDD expansion on the last 3 PlayStation systems has been a breeze, I wouldn’t expect them to break suit now. They have made it clear that virtually any M.2 NVME SSD will work, however they will have a certification list to identify ones that Sony has...