Ya I have a tendency to set things to ULTRA (Max) as well. And for some reason just dont like upscaling - I prefer everything native.
For what I play/do 60 fps is good and anything more is nifty. Still I miss the 24gb my 7900xtx had. The 16gb downgrade being balanced by improved Ray Trace is...
Out of context I am not sure it matters - till resolution comes into play.
I have been wondering if 16gb is enough for 4k - so far it seems so. Not that I have been pushing my system much. AARPG's (POE 1-2/GD/TQ 1-2) tend to be more CPU bottlenecked than GPU.
Hmmmm Copilot seems to think:
Back in the day [back in the decade?] when City of Heroes was still on the official NCSoft servers they experimented with this.
After all Paragon City is a 'modern' type mega-city like New York with actual in game billboards advertising Crey and other in game products and companies. I thought...
Have a history of driver timeouts now I guess I know why.
For Context:
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Finally with a freeze followed by a reboot and Asus post code 97 - GPU Failure to initialize.
If I try over and over it will occasionally post, however there is very obvious video...
More choice is usually good - till it leads to the 'Paradox of Choice,' or 'Decision Paralysis.'
It's starting to get like the toothpaste aisle at Target/Walmart. Unless you have an attachment to a brand or the lowest price too much in options.
Or perhaps not, I dont know, just speculation...
Sadly, price aside, the message I am getting is Intel was making good progress in improving their GPU's. With 16/24gb of vram the price would go down some.
Within the next generation or three I think they could have climbed up to the near top tier space. Maybe not the Big Green money sucking...
I guess it depends how well the texture compression is going to function - I dont doubt it works, but is it fast enough type stuff.
It is better to have 12gb I think than 8/9. I was reading NV is stating 80% compression. So functionally almost doubling the frame buffer? I suspect not everything...