NVIDIA GeForce Driver Bug May Cause Abnormally High CPU Usage After Leaving a Game

Tsing

The FPS Review
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Gamers who have noticed their CPUs working a little overtime after exiting some of today's most popular games probably aren't alone. According to a list of updated issues that NVIDIA is currently trying to resolve, the new GeForce Game Ready 531.18 WHQL driver, which launched last week and introduced support for Atomic Heart DLSS 3, RTX Video Super Resolution, and more, includes a bug that may result in 10% or higher CPU usage from the NVIDIA Container service after a game is closed. A post on the official NVIDIA subreddit that details a workaround would suggest that the problem is caused by telemetry.

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NVIDIA said a hotfix would be out tomorrow
Hopefully that happens
 
By telemetry.... Soo can't have all that data mining be too noticeable I guess?
 
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