Assassin’s Creed Shadows Delivers a PC Features Trailer as Ubisoft Confirms Spatial Audio Support, Software-Based Raytracing Solution for Pre-RTX...

Tsing

The FPS Review
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If your GPU does not support hardware raytracing, such as pre-RTX GPUs, we have developed our own solution to allow competent, yet older, GPUs to run Assassin's Creed Shadows. The game will use a proprietary software-based raytracing approach developed specifically for that. This was made to ensure Assassin's Creed Shadows remains accessible to as many players as possible.

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If your GPU does not support hardware raytracing, such as pre-RTX GPUs, we have developed our own solution to allow competent, yet older, GPUs to run Assassin's Creed Shadows. The game will use a proprietary software-based raytracing approach developed specifically for that. This was made to ensure Assassin's Creed Shadows remains accessible to as many players as possible.

See full article...
Oh wait.... so now raytracing is going the route of PhysX? LOL. sorry... Nvidia might just be ok with this since they 'don't care about gamer cards' any more.
 
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