One of the excuses that CD PROJEKT RED had initially given for Cyberpunk 2077's bug-ridden launch in December 2020 was that the QA company it had hired failed to catch all of the bugs in its ambitious sci-fi RPG.
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As someone who has experience developing stuff, testing your own program is the worst idea ever. Because you instinctively know how it works, and do what's expected. You need outside QA (or at least people who did not take part in development) to actually start finding bugs.Right, and noone at CDR had ever tried to play the game?
I'm sure that's true for minor bugs or rare ones, but CP2077 had some realy obvious ones like the T-poses and the crappy performance that should be clear to anyone.As someone who has experience developing stuff, testing your own program is the worst idea ever. Because you instinctively know how it works, and do what's expected. You need outside QA (or at least people who did not take part in development) to actually start finding bugs.