Cyberpunk 2077 Gets a Megamod That Rebalances the Entire Game

Tsing

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Image: CD PROJEKT RED



Leave it up to a passionate but unpaid modder to help CD PROJEKT RED fix its own multi-million-dollar game.



Scissors123454321, a NexusMods contributor, has released a comprehensive mod that rebalances pretty much all of Cyberpunk 2077’s core gameplay systems.



Appropriately dubbed “Full Gameplay Rebalance,” the so-called megamod affects everything from the way weapons, quickhacks, and healing items function to how enemy characters react thanks to AI improvements introduced to the game.



Cyberpunk 2077 players who install Full Gameplay Rebalance can expect changes to the following areas of the game, which are quite extensive:



AI Improvements and Enemy BalancingArmor and Armor ModsCyberwareExplosivesFood, Drink, and AlcoholGameplay MechanicsHealing and DrugsMeleePerksPlayer StatsRanged WeaponsQuickhacksVendors and PricingWeapon ModsXP and Gigs...

Continue reading...


 
This game reads kind of like a car restoration... Do some stuff on the week end, buy some parts during the week, think about what to do some more, wait a few months, play a bit with paint colors.... Sure a complete and fully functioning car is the end goal, but its about the journey, towards a complete game, I mean car.
I think I may have invented a game genre... Starts with a " game " so defective it doesn't load, then you wait for some patches, or for the community to fix that, then it start working but it can crash or work funny, so more patches.... When you reach more advanced levels, you can start tuning your gpu, and unlocking ray tracing so on... It could be fun.
 
Don't forget 'micro' transactions of new CPU's and GPU's to more seamlessly unlock better gameplay features.
 
PC only eh? Boo.

It's harder to mod the console versions I'd imagine.

On another note balance is one aspect of the game that CDPR has barely dealt with and it desperately needs it.
 
This game reads kind of like a car restoration... Do some stuff on the week end, buy some parts during the week, think about what to do some more, wait a few months, play a bit with paint colors.... Sure a complete and fully functioning car is the end goal, but its about the journey, towards a complete game, I mean car.
I think I may have invented a game genre... Starts with a " game " so defective it doesn't load, then you wait for some patches, or for the community to fix that, then it start working but it can crash or work funny, so more patches.... When you reach more advanced levels, you can start tuning your gpu, and unlocking ray tracing so on... It could be fun.

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Interesting. I'll have to take note of this for when I get around to actually buying and playing the game (when I get a GPU upgrade)
 
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