DirectX 12 Ultimate Announced: API to Unify Next-Gen Graphics Tech for PC and Xbox Series X

Tsing

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Image: Microsoft



Microsoft has announced DirectX 12 Ultimate, a graphics API that was designed to facilitate and unify ray tracing, variable rate shading (VRS), mesh shading, and other next-generation graphics techniques across PCs and Xbox Series X consoles. Long story short, these platforms are guaranteed to have some of the best-looking games ever.



“When gamers purchase PC graphics hardware with the DX12 Ultimate logo or an Xbox Series X, they can do so with the confidence that their hardware is guaranteed to support ALL next generation graphics hardware features, including DirectX Raytracing, Variable Rate Shading, Mesh Shaders and Sampler Feedback,” wrote Microsoft’s Shawn Hargreaves. “This mark of quality ensures stellar “future-proof” feature support for next generation games!”...

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This could be the start of some momentum for Team X, this seems like a much bigger deal than a bit faster processor in a console.
 
This is a huge deal for amd too. Could really. Light a fire under nvidia if they are second to the api plate.
 
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