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Image: id Software/Bethesda Softworks
DOOM Eternal may be getting rave reviews, but some fans aren’t happy with the fact that the FPS lacks a traditional deathmatch mode – which is kind of strange, being that the original game invented (or, at least, popularized) it.
In an interview conducted by Shacknews, Bethesda’s SVP of Global Marketing and Communications Pete Hines explained why id Software dropped it from DOOM Eternal. Apparently, deathmatch wouldn’t make the game feel like DOOM anymore.
Craddock: On that note, one of the criticisms of Doom 2016’s multiplayer is that deathmatch wasn’t available at launch. Doom invented...
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