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BioWare has reportedly earned the privilege of removing all multiplayer components from the next installment of its critically acclaimed fantasy RPG series, Dragon Age. The rumor stems from a report published by Bloomberg’s Jason Schreier, whose sources suggest that EA had forced the developer to design the game with long-term monetization in mind. EA purportedly reversed course after having a sudden epiphany regarding the sales potential of single-player titles and witnessing how BioWare’s first attempt at a major online multiplayer game, Anthem, failed spectacularly.
“The diverging trajectories of two recent games changed the minds of Wilson and other executives at EA,” Schreier explained. “One was Star Wars Jedi: Fallen...
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