EA Delays Criterion’s New Need for Speed, Moves Studio to Support Battlefield 6

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EA has decided to delay Criterion Games’ new Need for Speed title so the British studio can support DICE with its next installment of Battlefield instead. The shift in development was revealed by EA’s chief studios officer, Laura Miele, who clarified to Polygon that neither franchise was in trouble—the decision simply has to do with pandemic working conditions and the fact that Codemasters, which was recently acquired by EA, already has a racing game ready for release later this year. Criterion has not been taken off its new Need for Speed project.



“[Battlefield] is shaping up great, the team has been working incredibly hard, they pushed hard last year, and yes, we have been working from home,” Miele told Polygon. “And it’s...

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They don't want to compete with themselves. That isn't a stupid move. But as a appreciator of the need for speed series, unless Codemasters is coming out with something of an open world racer Like Need for Speed Most wanted, or even Forza 4 unlimited then they really need that open world racer.

If Codemasters is just making another Dirt game... they can keep it. There isn't enough game there for me any more as a game fan. My racing games of choice are The mentioned forza 4, and The Crew 2. Both open world and multi player.
 
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