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FINAL FANTASY XIV director Naoki Yoshida has told Famitsu in a new interview that he and Square Enix plan to ramp up the difficulty of their long-running MMORPG, which originally released over a decade ago in 2013 but, apparently, failed to provide any real challenge even after its major A Realm Reborn update, having been developed as an "approachable" game that both casual and hardcore players could cope with.
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