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Image: Valve
An updated version of Half-Life with ray-traced effects is coming soon courtesy of a Russian software engineer named Sultim Tsyrendashiev.
Dubbed Half-Life: Ray Traced, the project is advertised as the first version of Valve’s 1998 classic sci-fi shooter with hardware-accelerated, real-time path tracing, enabling more realistic lighting, reflections, and more for Gordon Freeman’s original adventure. Tsyrendashiev’s fully realized attempt won’t be available until later this year, but a teaser was shared this week that offers a look at how his version compares to the original.
“Half-Life: Ray Traced integrates the real-time path tracing into the original Half-Life (1998),” reads a description for the teaser. “With the hardware accelerated ray tracing, it is possible to calculate global illumination, reflections, refractions, soft shadows and...
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