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The PC port of Halo: Reach is finally getting released next month (December 3), but with four games left to remaster in The Master Chief Collection, 343 Studios has plenty of work ahead of them. Luckily for fans, the team is moving as quick as they can to complete the stack: community director Brian Jarrard confirmed that his team would be tackling Halo: Combat Evolved Anniversary immediately after the holiday, with flighting beginning in early 2020. Those of you who can't wait to play the original Halo on PC can cope by revisiting Gearbox Software's 2003 port.
“We’re taking a game that’s very old, and we’re trying to update it for this platform – making it run at 60 fps, 4K – but also trying to account for all the requirements that PC gamers expect nowadays. That’s things like uncapped frame rates, an FOV slider, and support for different aspect ratios.” Jarrard says “it’s been more challenging than we initially thought, and it’s taken longer than we expected. But it is important that we don’t cut corners.”
“We’re taking a game that’s very old, and we’re trying to update it for this platform – making it run at 60 fps, 4K – but also trying to account for all the requirements that PC gamers expect nowadays. That’s things like uncapped frame rates, an FOV slider, and support for different aspect ratios.” Jarrard says “it’s been more challenging than we initially thought, and it’s taken longer than we expected. But it is important that we don’t cut corners.”