LazyGamer
FPS Junkie
- Joined
- Sep 5, 2020
- Messages
- 2,647
- Points
- 113
I'm a gamer. And an amateur photographer and aspiring amateur videographer. I dabble with VMs quite a bit. I'm usually a student. And my laptop doesn't exist.
I have a general set of requirements:
So here's the main complaint. Why do so very many laptops with either AMD APUs or Nvidia discrete GPUs lack VRR such as Freesync or G-Sync and why are higher refresh rates frowned upon?
This kills me. When running in performance-limited scenarios, which laptops always are whether in the form of a svelte ultrabook or a DTR boat anchor, given that chassis design limits TDP, you'd figure that VRR would be at the top of the list to court gaming customers. You'd also think that both AMD and Nvidia would be putting pressure on OEMs to make sure that their respective solutions were employed wherever possible for the same reason. People have been gaming on laptops, including laptops that aren't specifically marketed toward gamers, for decades. On integrated graphics even. One shouldn't have to buy an Alienware or Razer to get a feature like VRR implemented, we should see it as a basic feature on anything that isn't Intel!
Next, higher refresh-rates are just as easily sold as a quality of life improvement. We used to turn up the refresh rates on CRTs to mitigate flickering, but with the advent of LCDs, we're back to 60Hz as a standard. I run >120Hz monitors on my desktops, and honestly I appreciate that functionality, that fluidity and clarity, as much for daily productivity tasks as I do for games. I really feel like the big OEMs could stand to offer that as an option, especially next to 4k panels that do very little for mobile computing.
Complaint number two is more specific, or rather, vendor specific.
In researching a recent laptop purchase for myself, I looked hard at AMDs APUs. Real hard.
What I found was initially very encouraging: the new 4000-series APUs are coming across as very efficient, and since they have twice the cores as Intel's current offerings in the sub-45w range, are actually doing very well with respect to bringing general computing performance.
But I noticed two things that put me off. The first is that just about every review showed issues related to support for AMDs GPU and their transcoding hardware to be very lacking across popular software suites. Can't really blame AMD for software houses not providing support (at least on Windows/Linux, I hear they work great on Macs), but it's a very consistent complaint, and well, it involves all of the software I'd use outside of office productivity and gaming.
The second I mentioned above, but the lack of Freesync on laptops with AMD APUs just rubs me the wrong way. AMD has marketed these as being better for entry-level gaming, and that's backed up by benchmarks, but they haven't bothered to ensure that the main feature that they have that Intel doesn't is actually leveraged?
I say all that given that I'd be all over an XPS15 with a 4800U powering a 120Hz VRR display. Plenty of grunt on tap for everything I do when plugged in, plenty of run time away from the wall.
Instead, since I couldn't really find anything close to what I'm looking for without spending more on a Razer (US$2500+) than I'm willing to trust their QA and warranty service with, I went by Dell's refurbished outlet and picked up a Latitude with a 10th-gen (but 14nm still) i7 for a cool grand as a holdover. The trackpad isn't great; it's probably a five year-old design. The screen is barely adequate. The keyboard is an acquired taste, but works. At the same time, it has great battery life, the CPU is more than fast enough, it's built like a tank, and it has every port I could ask for except the full-size SD card. I really have no idea where OEMs got the notion that people actually use micro-SD cards outside of the few phones that support them still.
So that leaves me with this: I'm waiting for the industry to get its act together. I hope that AMD gets their software support squared away. I expect that Intel will have VRR support for their new iGPU. And maybe Dell / HP / etc. will realize that there's some appeal for 'gaming' features in laptops that aren't covered in unicorn puke lighting!
I have a general set of requirements:
- The laptop needs to be ergonomic, meaning keyboard and trackpad at least need to be very good
- It needs to be solidly built
- It needs to be portable, somewhere between a 13" and a small 15" like the new XPS15
- It needs decent battery life, say approaching eight hours outside of gaming or processing intensive tasks
- It needs either a stout APU or a decent discrete GPU
- It needs a panel that's at least function for color work, say 100% SRGB
- It needs a full-size SD card slot
- It needs to be under $2000 well configured -or- be upgradeable
- It needs VRR
- It needs a higher-refresh rate screen, say 120Hz
So here's the main complaint. Why do so very many laptops with either AMD APUs or Nvidia discrete GPUs lack VRR such as Freesync or G-Sync and why are higher refresh rates frowned upon?
This kills me. When running in performance-limited scenarios, which laptops always are whether in the form of a svelte ultrabook or a DTR boat anchor, given that chassis design limits TDP, you'd figure that VRR would be at the top of the list to court gaming customers. You'd also think that both AMD and Nvidia would be putting pressure on OEMs to make sure that their respective solutions were employed wherever possible for the same reason. People have been gaming on laptops, including laptops that aren't specifically marketed toward gamers, for decades. On integrated graphics even. One shouldn't have to buy an Alienware or Razer to get a feature like VRR implemented, we should see it as a basic feature on anything that isn't Intel!
Next, higher refresh-rates are just as easily sold as a quality of life improvement. We used to turn up the refresh rates on CRTs to mitigate flickering, but with the advent of LCDs, we're back to 60Hz as a standard. I run >120Hz monitors on my desktops, and honestly I appreciate that functionality, that fluidity and clarity, as much for daily productivity tasks as I do for games. I really feel like the big OEMs could stand to offer that as an option, especially next to 4k panels that do very little for mobile computing.
Complaint number two is more specific, or rather, vendor specific.
In researching a recent laptop purchase for myself, I looked hard at AMDs APUs. Real hard.
What I found was initially very encouraging: the new 4000-series APUs are coming across as very efficient, and since they have twice the cores as Intel's current offerings in the sub-45w range, are actually doing very well with respect to bringing general computing performance.
But I noticed two things that put me off. The first is that just about every review showed issues related to support for AMDs GPU and their transcoding hardware to be very lacking across popular software suites. Can't really blame AMD for software houses not providing support (at least on Windows/Linux, I hear they work great on Macs), but it's a very consistent complaint, and well, it involves all of the software I'd use outside of office productivity and gaming.
The second I mentioned above, but the lack of Freesync on laptops with AMD APUs just rubs me the wrong way. AMD has marketed these as being better for entry-level gaming, and that's backed up by benchmarks, but they haven't bothered to ensure that the main feature that they have that Intel doesn't is actually leveraged?
I say all that given that I'd be all over an XPS15 with a 4800U powering a 120Hz VRR display. Plenty of grunt on tap for everything I do when plugged in, plenty of run time away from the wall.
Instead, since I couldn't really find anything close to what I'm looking for without spending more on a Razer (US$2500+) than I'm willing to trust their QA and warranty service with, I went by Dell's refurbished outlet and picked up a Latitude with a 10th-gen (but 14nm still) i7 for a cool grand as a holdover. The trackpad isn't great; it's probably a five year-old design. The screen is barely adequate. The keyboard is an acquired taste, but works. At the same time, it has great battery life, the CPU is more than fast enough, it's built like a tank, and it has every port I could ask for except the full-size SD card. I really have no idea where OEMs got the notion that people actually use micro-SD cards outside of the few phones that support them still.
So that leaves me with this: I'm waiting for the industry to get its act together. I hope that AMD gets their software support squared away. I expect that Intel will have VRR support for their new iGPU. And maybe Dell / HP / etc. will realize that there's some appeal for 'gaming' features in laptops that aren't covered in unicorn puke lighting!