Marvel’s Guardians of the Galaxy Launching with NVIDIA DLSS and Ray Tracing on October 26

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Image: Square Enix



As many Marvel fans might know, Eidos-Montréal is working on a new game based on the popular Guardians of the Galaxy comic book series.



NVIDIA announced today that the game will launch with support for two exciting technologies, NVIDIA DLSS and ray tracing. This means that Guardians of the Galaxy fans with GeForce RTX GPUs will be able to enjoy greater visuals thanks to ray-traced reflections, as well as boosted performance at higher resolutions.



A new exclusive cutscene of Guardians of the Galaxy was also released today with Grand Unifier Raker, the leader of a mysterious organization called the Universal Church of Truth. It was captured on PC at 4K with a GeForce RTX 3080, which should give an idea of what kind of visuals owners of NVIDIA’s flagship GPU can expect in the game at higher resolutions.



“Marvel’s Guardians of the Galaxy...

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Even if the avengers game wasn't a total disaster I still wouldn't find this exciting.
 
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