Mass Effect Legendary Edition Won’t Include Pinnacle Station DLC Due to Corrupted Source Code

Tsing

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The comprehensive list of content that’s been published on the official Mass Effect Legendary Edition site would suggest that all of the trilogy’s original DLC packs had made it into BioWare’s new collection of sci-fi RPG remasters, but it turns out that one critical piece of expansion content has been left out: Mass Effect’s Pinnacle Station.



In an interview with Game Informer, game director Mac Walters revealed that BioWare tried its best to get the 11-year-old DLC into the game but had to let it go because the team that created it, Demiurge Studios, failed to maintain a proper, uncorrupted copy of the source code. Demiurge is the same developer that was responsible for porting the original Mass Effect to the PC.



“It would basically take us another full six months just...

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It would be great if they could surprise us with this and the ME3 multiplayer at some point down the line, but this is probably just a one and done release.
 
I'd love to see what this needs in video cards and if they've improved the elevator ride issues. Of course those disappear on a desktop with a nvme drive...
 
I'd love to see what this needs in video cards and if they've improved the elevator ride issues. Of course those disappear on a desktop with a nvme drive...
https://www.ea.com/games/mass-effect/mass-effect-legendary-edition/pc-system-requirements

MINIMUM:

Requires a 64-bit processor and operating system
OS: 64-bit Windows 10
Processor: Intel Core i5 3570 or AMD FX-8350
Memory: 8 GB RAM
Graphics: GPU: NVIDIA GTX 760, AMD Radeon 7970 / R9280X GPU RAM: 2 GB Video Memory
DirectX: Version 11
Storage: 120 GB available space

RECOMMENDED:

Requires a 64-bit processor and operating system
OS: 64-bit Windows 10
Processor: Intel Core i7-7700 or AMD Ryzen 7 3700X
Memory: 16 GB RAM
Graphics: GPU: NVIDIA GTX 1070 / RTX 200, Radeon Vega 56, GPU RAM: 4 GB Video Memory
DirectX: Version 11
Storage: 120 GB available space
 
@Armenius I have to say I'm a bit disappointed. A 4k update to textures and maybe an engine rework... sure it needs a ton of drive space but view distances and texture re use must be rampant to only need 4 gig of video ram.
 
@Armenius I have to say I'm a bit disappointed. A 4k update to textures and maybe an engine rework... sure it needs a ton of drive space but view distances and texture re use must be rampant to only need 4 gig of video ram.

They may not have had to do anything. UE3 can handle 4K and larger textures by default. I even created 8K textures for it back in the day. Although, you can't see a visible difference and there is a performance hit doing it, so I always scaled back to 4K.

Also, I have a heavily modded ME3 install on my machine and it allocates less than 4GB of VRAM with textures that are 4K and sometimes larger. Basically, there is nothing in my install that hasn't been retextured (as the default ME3 textures were abysmal) and it never used 4GB of VRAM.
 
Wut? No backups? For shame!

It must be pretty embarrassing for Demiurge Studios that they had a worse backup system in place, than I some random dude on the internet have in my basement.

For shame.

Either way, not a big deal for me. I've never played Mass Effect and never will. I just can't get into Third Person games.
 
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