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BioWare’s upcoming collection of Mass Effect remasters, Mass Effect Legendary Edition, is unlikely to support the majority of existing mods that were developed for the original trilogy. That’s according to ME3Explorer and ME3Tweaks Mod Manager author Mgamerz, who published a blog post yesterday elaborating on the technical reasons behind the incompatibility and why package file based mods will not work with the remastered versions of the games. ME3Explorer is a premiere modding utility that was used to develop some of the most popular mods, such as BackOff, CEM, Expanded Galaxy Mod, MEHEM, JAM, and ThaneMOD.
“Our files are tied to...
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