Microsoft Flight Simulator Is Getting NVIDIA DLSS

Tsing

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Microsoft Flight Simulator is set to get a performance boost courtesy of NVIDIA’s deep learning super sampling technology, DLSS.



News of the upcoming feature stems from a Q&A session held this week with members of the development team, who confirmed that DLSS support will be available later this year for the critically acclaimed flight game’s DirectX 12 mode. The Q&A also included a handful of other announcements that include the release of a Top Gun: Maverick expansion pack in May, as well as fixes for performance drop issues during long-haul flights.



Key points from the interview, per Flight Simulator Blog:



World Update 7 will cover Australia with updated satellite imagery, a new digital elevation model, and a bunch of point-of-interest on January 31.Sim Update 8 is focusing on bug fixes only and is delayed a bit, now expected on March 1...

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Curious how this will work for streaming data. Fly from Ireland to Egypt as an example. Stream mapping data... is there a special set for dlss or something they are adding to the textures that dlss can recognize?
 
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