Minecraft with RTX Beta for Windows 10 Launches April 16, Bringing Ray Tracing and DLSS 2.0 to Hit Game

Tsing

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Image: NVIDIA



The world’s most popular open-world sandbox title is about to get a whole lot prettier. NVIDIA has announced that Minecraft with RTX Beta for Windows 10 will be available on April 16, bringing fully path-traced rendering, physically-based materials, and DLSS 2.0 to Mojang’s hit game.



“The results of Minecraft with ray tracing are astounding – realistic hard and soft shadows are seen everywhere; global illumination realistically lights the world, with that light filling interiors through windows and gaps in the terrain; illuminated blocks and other light sources cast pixel-perfect lighting; reflections are seen on all reflective surfaces and blocks, with a level of fidelity far surpassing that of screen space reflections; light reflects, refracts and scatters through...

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I spent a few minutes with a demo of this at CES and it's a complete facelift to the game, as if it was a completely new game. Even details like time of day/sun position impact the lighting coming through the windows of a house.
 
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