NVIDIA DLSS 3.0 Will Reportedly Work with Any Game That Supports TAA

Tsing

The FPS Review
Staff member
Joined
May 6, 2019
Messages
12,530
Points
113
nvidia-dlss-2.0-feature-1024x576.jpg
Image: NVIDIA



As we’ve seen in recent releases such as Hideo Kojima’s Death Stranding, NVIDIA’s DLSS 2.0 is a kick-*** super-sampling technology capable of dramatically improving both image quality and performance. Being that the current iteration is already quite impressive, it’s hard to imagine what’s coming next, but recent rumors suggest that a ton of titles will benefit from whatever advancements the next version will bring.



According to Moore’s Law Is Dead, NVIDIA’s DLSS 3.0 will work with any game that uses TAA. That’s right – any game that supports temporal anti-aliasing should be able to leverage deep learning super sampling right from the get-go, or shortly after launch. The only caveat (if you can even call it that) is that a special Game Ready Driver will be required before DLSS 3.0 can be enabled...

Continue reading...


 
Become a Patron!
Back
Top