NVIDIA DLSS 4 Features Detailed, Including DLSS Multi Frame Generation for GeForce RTX 50 Series GPUs and New Transformer-Based DLSS Ray Reconstruc...

Tsing

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DLSS Multi Frame Generation generates up to three additional frames per traditionally rendered frame, working in unison with the complete suite of DLSS technologies to multiply frame rates by up to 8X over traditional brute-force rendering.

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1 frame meat and potatoes
3 frames smoke and mirrors

Somehow that equals 8x

Not sure how that works out, especially when you are advertising high frame rate / low latency for FPSs… seems like you his would be crazy latency for those kind of games
 
So nvidia decided to advertise their new gpus with how badly they run games natively. But they can fake more effectively than last gen.
Brilliant.

Is your new car faster than the old one? No, but it seems faster due to the stripes painted on it :D
 
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