NVIDIA DLSS Upscaling Tech Was Conceived by Jensen Huang “On the Spot” and Announced in Just Two Weeks, While Frame Generation Took Six Years t...

Tsing

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DLSS, the suite of real-time deep learning image enhancement and upscaling technologies from NVIDIA that initially emerged in February 2019 as a spatial image upscaler for boosting the performance of a few then-new games (e.g., Battlefield V and Metro Exodus), was invented by Jensen Huang, and not only that, the Founder, President, and CEO of NVIDIA managed to get it announced in just two weeks, according to new information that author Tae Kim shared in his new book, The NVIDIA Way: Jensen Huang and the Making of a Tech Giant.

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The NVIDIA Way: Jensen Huang and the Making of a Tech Giant.
I'm waiting for the follow up. "How betting on AI ruined a great company" OR... "Our AI overlords love Nvidia hardware, get yours today."
 
I'm waiting for the follow up. "How betting on AI ruined a great company" OR... "Our AI overlords love Nvidia hardware, get yours today."

AI made nvidia a trillion dollar company, so I'd hesitate from calling it ruined.
 
AI made nvidia a trillion dollar company, so I'd hesitate from calling it ruined.
Oh yea totally not ruined today. I'm talking bout 20 minutes into the future. (Max Headdrom reference.)
 
AI made nvidia a trillion dollar company, so I'd hesitate from calling it ruined.

Yeah and AOL was a billion dollar company in the early Internet days and look what happened to it after the dot com bubble burst?

Just because you're worth a lot of money doesn't mean ****.
 
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