NVIDIA Releases Technical Demos of Key GeForce RTX Technologies (Ray Tracing, DLSS) Running on Arm Platform

Tsing

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Image: NVIDIA



As part of this week’s Game Developers Conference, NVIDIA has released a pair of technical demos that showcase how some its key GeForce RTX technologies perform on a MediaTek Arm platform. In the first demo, MachineGames’ Wolfenstein: Youngblood is seen running with beautiful, ray-traced reflections with performance accelerated by NVIDIA’s deep learning super sampling technology, DLSS, while the other demonstrates a similarly eye-catching, ray-traced scene set in France. Both of these demos were powered by a GeForce RTX 3060 graphics card and mark a milestone in NVIDIA’s journey of bringing advanced graphics to Arm-based systems.









RTX has redefined the industry. We’re now investing in new platforms where we can deploy advanced graphics so gamers have more choice. The performance and energy efficiency of ARM CPUs with NVIDIA...

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Inevitable, I suppose, even though there isn't any current hardware out there that can use it yet. I was kinda hoping the Nintendo Switch update would, but alas, we only get an updated screen.

Bring on the M1 Apple clones.
 
This is why nvidia bought ARM, so JenSen long coming dream may finally come true.

So it appears the game is run native ARM on linux I think. No emulation what so ever. Impressive to say the least.
 
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