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Image: Blizzard
Blizzard had merely teased that its next World of Warcraft expansion could be getting next-gen graphics features, but it appears that plan is already coming to fruition. Reddit user LemonKing looked into the alpha version of Shadowlands’s engine and discovered flags for DirectX ray tracing support – more specifically, ray-traced shadows. There is also indication that the MMORPG will feature Variable Rate Shading (VRS), a rendering technique that, as NVIDIA explains, “increases rendering performance and quality by varying the shading rate for different regions of the frame.”
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