Resident Evil Village Gets New Steam Patch, Adding AMD FidelityFX Super Resolution and Optimizing DRM to Reduce Performance Issues

Tsing

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Image: Capcom



Capcom has released a new patch for the Steam version of Resident Evil Village that adds support for AMD’s new spatial upscaling technology, FidelityFX Super Resolution (FSR). The patch also brings optimizations to the game’s two DRM implementations (Denuvo and Capcom’s own anti-piracy tech), which were prompted by numerous reports of how the pirated version of the game performed better than the legitimate release, lacking annoyances such as stuttering during select instances of combat. Capcom’s patch notes fail to elaborate on what exact changes the development team made, but discussions on the Steam forums suggest that while things have improved, there are still some performance problems lingering that need to be addressed.



An important update for Resident Evil Village players on Steam:– FidelityFX Super Resolution (FSR) from...

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I think it's interesting that drm performance is tubed to high end systems with excess resources so performance isn't hurt when those are the users least likely to steal.
 
I think it's interesting that drm performance is tubed to high end systems with excess resources so performance isn't hurt when those are the users least likely to steal.
Just as interesting as the fact that publishers think it's needed at all.
 
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