S.T.A.L.K.E.R. 2: Heart of Chornobyl Reveals Final System Requirements and 146.58 GB Pre-Load Size on Xbox Series X|S

Tsing

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GSC Game World has shared the final system requirements for S.T.A.L.K.E.R. 2: Heart of Chornobyl, confirming that an NVIDIA GeForce RTX 4080, AMD Radeon RX 7900 XTX, or better GPU will be required to run the game in 4K at 60+ FPS.

See full article...
 
Interesting.

I didn't realize these weren't final.

More details don't hurt though.

I'd still argue that "Medium" is shockingly reasonable for a new game in 2024. The cheapest new GPU you can buy falls into this category these days, and AMD has its 8000 series launch right around the corner. One should be able to build a surprisingly reasonable system with new or used parts to play this game at medium.

High is also pretty reasonable for a "high" preset.

Seeing the CPU requirements for "High" and "Epic" however, start making me worry if the Threadripper 3960x is going to be able to keep up.

All of that said, if a Ryzen 7 3700x is sufficient for 60fps at medium, it should also be sufficient for 60fps at Epic settings and 4k if you drop a faster GPU in it, and my Threadripper is slightly faster than that (closer to a 3800x but with more cores and cache)

And unlike some of the kids these days, I am perfectly happy with 60fps.

Though it depends on what is meant by 60fps.

I am happy if frame rate stays at or above 60fps.

I am not happy if 60fps is the average, and I fall below 60 half the time...

Maybe I am going to have to jump on that 9800X3D build after all...


No rush though. Unlike when I was a kid, I have patience and can delay gratification these days. (even though this is one of two games I have been waiting for for a a decade or more, and the other may never arrive) I can totally wait to play S.T.A.L.K.E.R. 2 until I get around to upgrading my system. By that time, early launch bugs ought to have been worked out anyway, and I may even be able to get it on sale. Win-Win.


Either way, it will be interesting to see how much (if at all) the game relies on RT, or if the repeated delays mean that the game was mostly developed in a pre-RT world. That might help determine just how happy AMD GPU owners will be with the experience.
 
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And unlike some of the kids these days, I am perfectly happy with 60fps.

Though it depends on what is meant by 60fps.

I am happy if frame rate stays at or above 60fps.

I am not happy if 60fps is the average, and I fall below 60 half the time...

They seem to be knowing what they are doing given that they aim to get it running on Series S at 60fps some time after launch https://www.altchar.com/game-news/s...e-to-settle-for-30-fps-at-launch-azLwQ3s6DLpb

id software has already proves a few times that good programming/optimisation can get you a lot, now let's see what these guys can do/
 
Ugh.

Turns out all of the published specs assume scaling and frame gen up the wazoo.

Just look at Nvidia's performance graphs:

1731468862393.png

1731468902649.png

1731468930061.png



Without fake pixels and fake frames a 4090 only achieves 52.4 fps average at 4k max settings.

Looks like nothing over 1440p is playable on a 4090, and it looks like a 4070 Super is the lowest I'd use for 1080p.

Firstly because you need to target 75-80fps average so that the 1%'s don't fall below 60fps, and more importantly because neither fake pixels nor fake frames will ever be acceptable.
 
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