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Starfield, Bethesda's new space-faring RPG, continues to suffer from a range of potential problems when played on Intel Arc GPUs, including sporadic instability in some areas of the game, low texture details on certain objects, and corruption when using the Dynamic Resolution Scaling feature. All of these problems, and more, have been confirmed in the release notes that Intel has shared for its latest Graphics Driver (31.0.101.4824) for Arc A-Series Graphics and Intel Iris Xe Graphics, which was released yesterday with support for The Crew Motorfest and Mortal Kombat 1, now available in early access. Bethesda mentioned in a blog post yesterday that it is working closely with Intel, as well as NVIDIA and AMD, to improve driver support and performance for Starfield.
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