Ubisoft Had Five Days to Add Side Quests to Assassin’s Creed After CEO’s Son Called the Game Boring

Tsing

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Image: Ubisoft



Here’s a funny story for fans (or haters) of the original Assassin’s Creed and how things can go horribly, frustratingly wrong during game development. According to former Ubisoft employee Charles Randall, he and a small team of other programmers were persuaded to seal themselves into a room for five nightmarish days after CEO Yves Guillemot’s son deemed the game boring just days before it was supposed to go gold. Incredibly, Randall and his team not only managed to extend Assassin’s Creed playtime by generating numerous side quests in just a few days, but they did it without introducing any serious bugs.



“So we’re all ready to ship the game, first submission goes pretty well, and then the CEO’s kid played the game and said it was boring, and there was nothing to do in the game,” explained Randall. “So my lead...

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And to think in many ways those side missions have defined ubisoft games with the players. That kid better be getting some fat royalties from ubisoft.
 
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