Zelda 64 Fan-Made PC Port in Development, Could Launch as Soon as Next Month

Tsing

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A fully functioning PC port of one of Nintendo’s greatest Zelda games ever, The Legend of Zelda: Ocarina of Time, could be just around the corner, reports VGC.



According to the publication, which reached out to Harbour Masters—the group of community developers behind the project—The Legend of Zelda: Ocarina of Time’s PC port is nearly complete and could be released “within weeks.” Dubbed “Ship of Harkinian” in reference to a line of dialogue from one the Zelda CD-i games, the port will launch with a few exciting improvements over the original, such as support for widescreen monitors. Support for 60 FPS will also likely be added to a future build of the game...

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The SM64 port to PC was f*cking awesome, and led the way to awesome ports on both 3DS and Wii U, all of which run waaaaaaaaaay better than the Switch version that was included in SM3DAS (which was limited to 720p, 4:3 aspect ratio, 30fps, and has that annoying low-poly Mario model when the camera gets too far out). Playing SM64 in full widescreen at 60fps at whatever high resolution you please (or full 1080p on Wii U) is an absolute joy. It doesn't maintain 60fps on 3DS but the framerate is still way higher than 30fps. Kinda sad when the 3DS can run SM64 better than Switch. Also there's been a decent amount of mods for the PC version.

So yeah, if all that can be done with a PC port of SM64, I can only imagine for other N64 games. F*ck emulation, get that sh1t natively running on PC!!! Gotta hope for more source code leaks.

EDIT: It would be nice if there was an option for some of the updates and new textures and sh1t that came with the official remaster of OoT on 3DS.
 
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