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Sony plans to allocate 55% of its PlayStation 5 game development spending toward live service games for the year ending March 2024, and as much as 60% for the year ending March 2026. The new numbers come from Nikkei Asia, which reported yesterday that Sony has assembled a 300 billion yen (~$2.13 billion) war chest that will go toward game R&D, with one goal being 12 live service titles running by the fiscal year ending March 2026. Some of today's most popular live service games include Diablo IV, Fortnite, and Destiny 2, but while those have done very well, the segment continues to draw criticism from some for microtransactions, online requirements, and other reasons.
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