...all it takes is to turn off DLSS in say CP2077 for a few seconds to see how it should look. Granted it will be unplayable, but I firmly believe the same or very close visuals could've been achieved with true optimization and using traditional lighting methods instead of computation expensive...
Everything was fine, prices were relatively stable until RTX came and nvidia suddenly started doubling prices every generation while at the same time showing the lowest raw performance increases between generations. But they "invented" DLSS to mask the lack of difference. DLSS and framegen are...
I don't think WB or Netflix understands why Hogwarts Legacy was so successful. They view it as an anomaly, not as a blueprint to follow. I doubt even its inevitable sequel will follow the blueprint. It'll loose touch with what made the first game a success.
Phantom Liberty is literally the newest game I finished, almost 2 years ago. Nothing really excited me since then. I've started 2 or 3 new playthroughs of CP2077 since then, but I always get sidetracked and just go exploring random locations, trying to get to places you're not meant to reach...
I think the aim is to use the same tech for all three games, basically making the fifth and sixth games glorified expansion packs rather than brand new games. Like Phantom Liberty with a longer campaign.
And I'm fine with that.
Man, I'm ready to play anything at this point. I can't believe the most exciting upcoming game is a 4th in a series where I didn't really like any of the previous three. The way I look at it there was no great AAA game since Cyberpunk 2077, and that is going to be five years old within weeks...
Yeah, if there is not enough power the system would just shut down due to overload protection or become unstable due to voltage drop. The connector melting is the fault of the connector design. It might be fine in theory, but as practice clearly shows it doesn't have enough tolerance when...
I think you are mistaken, Cloud Imperium Games is not new, it has been the company they operated under ever since the original kickstarter campaign in 2012.