EXODUS Devs Provide More Details at The Game Awards, Release a New Trailer, and Provide a Launch Target

Still looking forward to this game. The team behind it knows they've got a reputation to live up due to their history with all of the Mass Effect Games (different folks had different rolls throughout the series but one person in particular only worked on the first two.

As much I as know some folks don't like Wccftech, I do recommend checking out the links I referenced in the post as they are a bit more in depth and I didn't want end up basically copy/pasting or parroting everything they covered. There was a lot of reporting on stuff from TGA, and I was just too tired to cover it, but they were one of the very few sites who covered this game.

If there's nothing more exciting to go over tomorrow I might end up doing a TGA post since there was a few interesting things that happened and I'm happy to say that 2026 isn't quite as bleak as it was looking before in regard to game releases.
 
As much as I liked Drew Karpyshin's writing in Mass Effect and the tie-in novels, that was 15+ years ago. People change, who used to make great things might make shovelware later. Just look at James Cameroon. Now I'm not saying Karpyshin definitely changed since the O G Mass Effect, but I'd rather be cautious than get my hopes up.

The graphics seems outer world-esque too, more AA than AAA.

Long story short, I need a lot more convincing before I'm sold on this project.
 
Long story short, I need a lot more convincing before I'm sold on this project.
I feel the same but I'm trying to be optimistic with it and hoping for the best for them. Its run of the mill to hear about studios being gutted but we're still waiting to see something epic from those that manage to move on. I kind of feel the same about that vampire game from the ex-CDPR folks.

The graphics seems outer world-esque too, more AA than AAA.
I feel the same about this too. It's sort of in-between and I'm hoping they can improve on them but I really doubt it. More than a few folks on the internet have taken notice as well so they should know it's already becoming a strike against them.
 
I feel the same about this too. It's sort of in-between and I'm hoping they can improve on them but I really doubt it. More than a few folks on the internet have taken notice as well so they should know it's already becoming a strike against them.
That should purely be an artistic choice. Developers shouldn't waste time on perfect looking realistic graphics. Just make the game fun and enjoyable and most importantly, memorable. Graphics are the least important criteria for me. Just look at Metal Gear Solid or the original Resident Evil 2. Laughable graphics but man, those games rocked!
 
That should purely be an artistic choice. Developers shouldn't waste time on perfect looking realistic graphics. Just make the game fun and enjoyable and most importantly, memorable. Graphics are the least important criteria for me. Just look at Metal Gear Solid or the original Resident Evil 2. Laughable graphics but man, those games rocked!
If tney can do something cool and unique with the graphics that is a win. I like fidelity I dont want.... poor graphics. OG wow graphics are blah. Current updated are much more acceptable. Nobody has nailed photorralistic.
 
Nobody has nailed photorralistic.
Not in real-time, anyway. But there's a defined path to get there.



I'll stay cautiously excited for this one. I'll still play through the ME games from time to time (takes about a week), and I still watch Stargate and The Expanse through as well (and Deep Space Nine of course). Just a sucker for good writing in SciFi I guess!
 
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