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Google debuted Project Genie last week, and not long after, multiple video game publishers saw stock prices drop.
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The problem nobody is talking about here is the cost of computation. How much hardware is needed? How expensive is the AI time to do this past the venture capitalist free use window?Well, i mean its hard for AI not find its place when humans are also producing derivative products routinely.
The derivative market will remain just as big, and " indie" gaming will remain the place of innovation, I guess same as always .
I suppose the drop is due to the fact that in time, even with little money indie innovators will be able to create quality in most aspects that would challenge big boys, idk
Oh I don't doubt that it is. I'm just saying low funded dev's exulting in the use of AI to create their in game assets at a cost better than hungry artists is interesting. Knowing full well that the real cost hasn't been passed on yet as everyone is proving value with use. Once the bills start rolling that hay day will dry up.The arguments against AI costs and power consumption remind me of early computer skepticism. People probably said the same stuff. Too expensive, uses too much electricity, breaks all the time, requires expert knowledge to use. Fast forward a few decades and suddenly everyone's got one in their living room. History might be repeating itself here.