Sony Is Attempting to Patent Using AI So That Bosses Can Learn and Adapt to Player Strategies

Peter_Brosdahl

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Sony has filed a patent application for using artificial intelligence, or more specifically machine learning, to empower game bosses the ability to adapt to player choices during battles. The patent describes a process whereby video game data and content is analyzed and npc content is dynamically updated. The patent was filed by Sony Interactive Entertainment […]

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See that isnactually cheating unless you bake in the ML function to the story and setting otherwise how would boss f know how you defeated boss a through e? Maybe an observer drone you can take out to disable ML for a period of time.
 
See that isnactually cheating unless you bake in the ML function to the story and setting otherwise how would boss f know how you defeated boss a through e? Maybe an observer drone you can take out to disable ML for a period of time.
I don't think it adopts after you defeated it, but during the battle.
 
Figuiring out the pattern of bosses can be hard enough for a weak player like me.. I guess how much this would suck depends on how much your chraracter can survive in the game, you know easy mode little damage things like this.
For a weak player like me, i think sometimes its hard to.tune a game's difficulty, i dont have honed reaction times and whatever else, and I am not going to live and breathe a game either, by the same token, if made too easy game loses fun too, so, i am sure I suck as an audience for game companies, but I dont know how common I am as a customer/ audience i may be quite common... Could these ai monsters help, idk.
 
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