id Software talks about the game here:
So looks like the focus this time is on power over acrobatics. Hugo Martin said in
Doom Eternal you were a fighter jet, but in this game game you're an iron tank. A balance between enemy projectiles and player movement that hearkens back to
Doom 1 and
2. He said
Doom 2016 was run-n-gun,
Doom Eternal was jump-n-shoot, and now for
The Dark Ages it's stand-and-fight.
The Shield Saw is for blocking, throwing, parrying, deflecting, and of course sawing.
You got the iron flail with the spike ball, electric gauntlets, and a spiked mace. You can also kick enemies.
I still say the game looks too dark and dull and bland compared to
Eternal or even
2016.
Eternal had a f*cking awesome use of color.
The Dark Ages is reminding me of the 7th-gen era, when so many games were variations of brown and red and grey.
Interesting custom difficulty system with sliders, so you can change parameters like the parry window, daze duration, game speed, enemy projectile speed, damage to demons and players, enemy aggression level, and more.
And then of course there is the 30-story mech, and the flying cybernetic dragon, both of which were teased in the first trailer.
I see they brought back the swimming. I don't think anyone who played
Eternal was really asking for more of that.
Seems like the environments are larger, more open, and more explorable. You have more freedom in how you go about exploring and completing mission objectives. They called it a "
Doom sandbox".
This is the company doing the music for the game:
https://www.finishingmoveinc.com/
"We've taken the narrative out of the codex and into the cutscenes". Yyeeaahh but we preferred it in the codex entries. And besides, they already kinda went heavy on cutscenes and story in
Eternal - a bit
too heavy.
Doom 2016 had the right amount of story.
The game comes out May 15 2025. Though the Steam store page for the game still has a placeholder date:
https://store.steampowered.com/app/3017860/DOOM_The_Dark_Ages/ (EDIT: not anymore)
Of course what I am looking forward to the most is the engine. I wonder if it will be an update of idTech 7, or if they moved to idTech 8.
I loved the f*ck outta
Doom 2016, but
Eternal was a disappointment to me. So I am approaching
The Dark Ages with caution.