Former Sony Exec Says Bringing Games to PC Is “Almost Like Printing Money” for the Console Maker

"The idea is that those people may become fans of a particular franchise, and when a new game in that series comes out, they may be convinced to purchase a PlayStation." Uh no. We're just gonna continue to wait for more Sony games to come to PC. The whole point of why I want these games on PC is so that I don't have to get a PS5. I've bought PlayStations for 4 generations. I'm done.
 
It won't print money if they require a PSN login for single player games.

Uh no. We're just gonna continue to wait for more Sony games to come to PC. The whole point of why I want these games on PC is so that I don't have to get a PS5. I've bought PlayStations for 4 generations. I'm done.
If they had an exclusive good enough, I could be convinced to buy a console, but after GT7 was a huge letdown, I don't think SONY even has a system seller exclusive anymore. Because I'm sure as hell not buying a PS6 for GT8 after the disappointment that was GT7.
 
If a game is console exclusive that's money lost since I'm not buying a console to play it.
 
I admit - I have bought a system to play an exclusive. And i would do it again, for the right game.

That said, nothing in the past several years has risen to that for me

If that sounds rediculous - keep in mind a lot of folks here talk about throwing down 2-4x the price of a console on GPUs, and often the “justification” is for performance in just a very particular game, or set of games that “need” it. And GPU generations come and go a lot faster than console generations. Not really much different on the face of it - just a lot more money.
 
I want new guitar hero or rock band with all my classic titles. If a new console and game was released that offered that I would be tempted. But probably just get the guitars and use clone hero.
 
It's like printing money...

...yet they have to keep raising game prices because they are not making enough money.

It's all a sham man.

Brand new games should be $30. Anything older than 3 years old should be under $10. Anything older than 5 years old should be under $5.

And this is measured from first release, not from the date it was ported.
 
It's like printing money...

...yet they have to keep raising game prices because they are not making enough money.

It's all a sham man.

Brand new games should be $30. Anything older than 3 years old should be under $10. Anything older than 5 years old should be under $5.

And this is measured from first release, not from the date it was ported.
Pricing is the least of gaming's problems now. I'd happily pay full price for a good AAA experience. Heck, even for a mediocre AAA experience. But what we are getting today I'd not play for free.
 
Pricing is the least of gaming's problems now. I'd happily pay full price for a good AAA experience. Heck, even for a mediocre AAA experience. But what we are getting today I'd not play for free.

If argue it is hit or miss. There are still some great titles being made, but they are the minority, for sure...

....and usually they launch in a hopelessly broken state.
 
If argue it is hit or miss. There are still some great titles being made, but they are the minority, for sure...

....and usually they launch in a hopelessly broken state.
I can't name a great AAA game after Cyberpunk 2077.

A broken / buggy game can be fixed, a fundamentally poorly designed and written game will remain bad even if bug free.
 
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