The Callisto Protocol’s Players Are Upset with Its Final Transmission DLC Ending Calling It Embarrassing and IP Abandonment

Peter_Brosdahl

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The Callisto Protocol's players are upset, yet again, due to a new development with the game after finishing its latest DLC. The Callisto Protocol already managed to set a pretty low bar at launch despite some fairly decent early screenshots of the game and it having a veteran team working on it. After earning the nickname The Stuttering Protocol, due to its excessive amount of stuttering which was claimed to be an error involving its release files made by an intern, it was later revealed the game would not meet its sales goals. It was during this time that it was also discovered that about a dozen death animations would be locked behind paid DLC which the developer said was needed to cover the costs as it was still working on them. This too only agitated players further.

Now following the release of its latest DLC, The Final Transmission, The Callisto Protocol’s players are speaking up and expressing their frustrations which range from being dissatisfied with its ending to lackluster content.

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Wasn't this a flop at launch? Then players should be happy they at least got an ending. Most developers would've abandoned the game right then and cancelled all planned DLCs, like in the case of Mass Effect Andromeda.
 
Wasn't this a flop at launch? Then players should be happy they at least got an ending. Most developers would've abandoned the game right then and cancelled all planned DLCs, like in the case of Mass Effect Andromeda.
I'd rather a game not have an ending at all rather than a bad one.
 
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