Developer for Skull Island: Rise of Kong Claims the Game Was Allotted a Team of up to Twenty People at a Time and One Year to Develop It

Peter_Brosdahl

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A developer for Skull Island: Rise of Kong has made claims regarding the recently released game that has been the subject of many bad reviews. Skull Island: Rise of Kong was developed by award-winning IguanaBee Studios, based in Santiago Chile, and published by GameMill Entertainment which is located in Minnesota. The two have worked together on a number of projects, and apparently, there is a pattern of small teams being assigned combined with short timelines. This latest project has become a bit of an eyesore and may end up becoming a contender, alongside Lord of The Rings: Gollum, for the worst game of 2023. LOTR Gollum is another game where the development team and the publisher may not have had the best arrangement with each other.

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