Gears of War: E-Day Could Be on Track as a Total Sales Failure Despite Reportedly Selling Over 400,000 Units in Under a Month

Peter_Brosdahl

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Gears of War: E-Day launched to positive reviews and, on the surface, might look to be a big success, but if current numbers are to be believed, it could be a disaster in the making. The good news is that reports state that more than 400,000 units of Gears of War: E-Day have been sold […]

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I haven't played it, and as usual I will reserve judgement until I get hands-on, but Microsoft doesn't have any studios that know how to make system-seller games any more. Even if the games are good, they don't have people running to stores to grab the consoles just to play 'em. They're smart to keep releasing those games on the same day for PC, cuz they need every sale they can get. Cuz as poorly as the Xbox hardware family has been doing, if those games were exclusive just to Xbox consoles they'd be doing even worse. When was the last time anyone involved in console gaming really went out of their way to get an Xbox console? They either got PS4/PS5 and/or Switch 1/2. And if they are a PC gamer that also dabbles in consoles, again those are the two systems they would have on the side. To a PC gamer an Xbox console is even more useless since those same games are available on PC. Microsoft doesn't really have anything to draw in and completely capture console gamers, and what games they have that might be decent can be played on PC. I don't think anyone is dashing to the store to grab an Xbox console for those games though.

And not related, but if Sony knew what's good for them (they don't) they would continue to throw their games on PC. But who gives a sh1t about making more money right? Gotta give people a reason to purchase their hardware, that's what's important. Hardware which is just as overpriced as GPUs, RAM, and NAND for PCs. Can't wait to see what PS6 costs. And Microsoft's next console, if their console business even survives that long.
 
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