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AMD's flagship Radeon RX 7000 Series graphics cards could see a big bump in Infinity Cache.
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Cache will go toward a lot more than just textures. Textures are more VRAM limiting, they don't get a lot of computing done on them, just applied after all the calculations are done.I wonder what the benefit is other than going for 8k textures... I guess.
I didn't know that. I'm not overly familiar with how infinity cache works with AMD cards. This could be the bump-up that AMD needs to overtake DLSS then. I know they're totally different but it's different ends to the same means.Cache is for the calculation side of the house. My immediate guess would be for ray tracing, holding mesh maps and trace paths and such, but I'm sure it will be able to help with a lot more than just that on the compute side of the house.
I would think something like cache would have a limited point of return on performance. Like the difference in windows of 16 gig and 32 gig for the average user is very minimal. Even less so between 32 and 64 gig. (Though I have thought about it.)Well, it reads like big improvements. Hopefully it will translate into good fps, and efficiency.