Cyberpunk 2077 reviews are trickling in...

Playing the game now and it's been an interesting read through this thread.

The game is stable as a rock for me on my main system, FSR4.0 and FSR3.1 framegen are fantastic and deliver ~150fps with everything but PT maxed with very clean image quality.

The game narrative seems to be my biggest issue so far, and yeah couldn't really expect CDPR to "fix" it over time.

- V's Background seems to largely have a cosmetic impact on conversations.

- Dialogue shifts back and forth between angry V and calm V within the same conversation are jarring. Funny how Bioware figured out to do the little "emote" symbol next to the dialogue line over a decade and a half ago.

- CDPR should have had the balls to go for real cutscenes instead of the "trapped in first person" thing so many FPS games are married to nowadays. W3 had these great dynamic cutscenes, while CP2077 it's all someone standing (or wow sitting) and talking at you. It just loses a lot of its narrative oomph.

- The "urgency" element of the plot is a self inflicted wound. If this was a linear game, that would be fine, but open world games need to have storylines to match. I wish companies would stop doing this to themselves. A simple fix would have been to set a "completed side job/gig" threshold before the next stage of a story mission triggered, instead of simply allowing you to sleep.

Alternatively build in a side mission that has some McGuffin that "indefinitely postpones" V's fate so there is a narrative reason we can wander a bit more.

- Despite all the mechanics present in the game, unfortunately there are no real alternative play styles that work better than "kick in the front door and start blasting". I consistently find myself Tech/Sneaking through a level until inevitably someone spots my toe between a crack of two boxes from 500 ft away and then it's murder hobo time.

Anyhow, it's still a fun game, I''ll probably spend the next 4 months playing it to do the various gigs and side missions and such, but it's a clear step down from Witcher 3 in terms of story and narrative strength.
 
Yeah there's a hacking skill called psionic shock or meltdown or something like that, once I got that and maxxed it out, I could basically just walk into any fight with a pistol and finish them up
 
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