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Details have emerged about the recently cancelled Wonder Woman game with multiple sources explaining its beginnings to stopped development.
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That's a red flag to me.
OK, Mr. Hindsight, that information and comments from the writer and their identity was only revealed after we were lamenting the cancellation of the game. Obviously after I saw her comments on twitter, I immediately said now I'm glad it was cancelled, because it wasn't going to be escapism.You guys lamenting the loss of a studio are doing so based on out of date information.
Yeah clearly, woooow. I had no f*cking idea Monolith was like this now. I was mainly thinking about the days when people like Jace Hall were running the show.You guys lamenting the loss of a studio are doing so based on out of date information.
Of course, I don't have to play it (although they'll call you a bigot for not doing so). But pointing and laughing at the failures is not as fun so I'd prefer if games were actually good and worth playing.I mean - I don't have to buy it or play it. Sometimes it's fun just reading about all the blowback.
I don't think it requires hindsight entirely. Even long running studios with a good track record have been absolutely screwing the pooch on releases for the last several years. The gaming industry as a whole has a problem thanks to its hiring practices and the inclusion of consultancy grifters like Sweet Baby Inc. and others to help make their games as inoffensive and bland as possible.OK, Mr. Hindsight, that information and comments from the writer and their identity was only revealed after we were lamenting the cancellation of the game. Obviously after I saw her comments on twitter, I immediately said now I'm glad it was cancelled, because it wasn't going to be escapism.
Still I'd rather they closed rocksteady than monolith who might have had people who worked on AVP or Fear somewhere in the shadow of activists. I don't think any studio is entirely made up of activists and bad faith developers. But at this stage they are still having trouble admitting the cause of their problems, which means there is still some time until that direly needed cleaning of the houses can happen.
Jason Schreirer just released a sob piece on how there are only two dozen games journalists out there now. Well, that's still two dozen too many, as they are the ones who lead the industry astray in the first place, and they are the ones present company (Jason) NOT excluded who keep insisting DEI is good and it doesn't hurt games.
The problem however is that even if dedicated games sites like eurogamer polygon, etc completely die off, there are still journalists out there at non-gaming focused outlets who insist on writing puff pieces about games and gamers. These are often even more asinine than what's coming from rags like thegamer. And this is not a partisan thing either, the right wing sites are even worse in focusing on politics instead of escapism. IGN still at least writes guides and waklthroughs, what does thatparkplace do? They are nothing but a reverse kotaku.
Oh I dunno, I kinda get a schadenfreude thing out of it, I admit. I mean, all I have to do is say "Star Citizen" and I start to giggle uncontrollably. Which is totally bad on me, but I can't help it.But pointing and laughing at the failures is not as fun
Well, then you can call me an optimist. I hope for the best until I see proof otherwise.I don't think it requires hindsight entirely. Even long running studios with a good track record have been absolutely screwing the pooch on releases for the last several years. The gaming industry as a whole has a problem thanks to its hiring practices and the inclusion of consultancy grifters like Sweet Baby Inc. and others to help make their games as inoffensive and bland as possible.
We've seen stagnation and even regression in graphics, gameplay, detail, quality, features, etc. in AAA games for awhile now. While this statement doesn't apply to every Western AAA developer out there necessarily, it applies to the vast majority of them. I presume any Western AAA game studio is going to turn out another floater until proven otherwise. If its an EA game, I assume nuts or corn are DLC's you have to pay extra for.
There are tons of SC stans who will defend it to the end of days and claim they had their money's worth already. The only people left hanging are those who believed they were making a proper game, not a perpetual alpha live service mmo. So unless it is possible to feel schadenfreude at myself for believing them in 2012 I can't really laugh at that either.Oh I dunno, I kinda get a schadenfreude thing out of it, I admit. I mean, all I have to do is say "Star Citizen" and I start to giggle uncontrollably. Which is totally bad on me, but I can't help it.
That is .. amazingly deep and complicated.So unless it is possible to feel schadenfreude at myself