Indiana Jones and the Great Circle Adds AMD FSR 3.1, Intel XeSS 1.4, and NVIDIA DLSS 4 with Multi Frame Generation and DLSS Ray Reconstruction for ...

Tsing

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Update 3, a new update for Indiana Jones and the Great Circle that (1) introduces DLSS 4 with Multi Frame Generation and DLSS Ray Reconstruction, (2) updates DLSS Super Resolution and DLAA to use NVIDIA’s new transformer-based AI model, and (3) adds fully ray-traced shadows from all light sources, is now available for PC players, Bethesda has announced.

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Just finished my 2nd playthrough this past weekend and it was a blast. This is probably the 1st game I've played in a very long time where you really are better off just sticking to the main story and then doing the side stuff after. I did my 1st run trying to be completionist and the constant fetch missions really bogged me down but just doing the story on a 2nd run was so much fun.

They've been talking about this update for weeks now in the forums and I'm hoping it fixed some other bugs because the game can be finicky in various ways but even before this update things had been getting better. Playing it in HDR on a good display is a must to really enjoy its visuals.

Edit: RIP Tony Todd. He was awesome, but I honestly felt the main cast was great as well.
 
I've pretty much been doing re-testing on this, CP 2077, and Hogwarts, due to all the updates with DLSS/transformer, etc. over the last month. It's been a blast and just so that I can enjoy as much IQ as possible I've even taken to lowering resolutions to 1440p for most and use DLAA with all RT stuff maxed. This game is going to be one I know I'll be replaying many more times down the road and something else I like about story vs grind it all away is being able to enjoy dedicating less time to finish a playthrough and then relaxing to come back later for much more (mostly fetch stuff but can be fun when not pressured to).

Did some brief testing with this update last night and really happy to report that one of my major complaints seems resolved. Before if making various changes to graphics settings either resulted in major FPS drops/jitters or crashing and this seems to have been resolved. Work around before was either alt-enter that only partially worked or restarting the game. FPS seem much smoother. Looking forward to more time testing and doing side missions this weekend.
 
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