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Image: Intel
Intel’s Raja Koduri has shared an image demonstrating the mesh shading capabilities of his company’s upcoming gaming GPU, the Xe HPG, which represents the high-performance, gaming-oriented branch of the Xe architecture. The GPU is rumored to feature 512 execution units, which should equate to roughly 4,096 shading units. It is also confirmed to feature GDDR6 memory.
Xe HPG mesh shading in action, with the UL 3DMark Mesh Shader Feature test that is coming out soon pic.twitter.com/fnYeWoM08c— Raja Koduri (@Rajaontheedge) February 10, 2021
The latest image marks the ongoing advancements that Intel is making with its Xe product line. Just a few days ago, Raja shared...
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