NVIDIA DLSS SDK Now Available to All Developers

Peter_Brosdahl

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nvidia-dlss-2.0-feature-1024x576.jpg
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NVIDIA released DLSS back in 2018 with the launch of its Turing-based GeForce RTX graphics cards. Since then, the super-sampling technology has been featured in over 60 games to boost performance. The SDK is now available as a free download for developers to implement and test. The Unreal Engine 5 and 4.26 plugins can be accessed via the marketplace. It can also be found in Unity 2021.2 beta, or the full 2.2.1 SDK can be downloaded. NVIDIA is also hosting a virtual DLSS session during GDC, which runs through July 23.



System RequirementsDLSS SDKOperating SystemsWindows 10 64-bitDirectX End-User Runtimes (June 2010)Linux Ubuntu 18.04 or 20.04DependenciesNVIDIA RTX GPUNVIDIA DLSS SDK requires an R470 driver or newer.Development EnvironmentVisual Studio 2017 v15.6 or laterLinux: Visual Studio Code, GCC and g++ 8.4.0 or newerEngine...


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So it wasn’t free to use before?
I don't know the exact details but it probably was free somehow with some kind of agreement in place and they had to go through channels. Now, anyone who can click on the link can get it.
 
I'm not really sure what does that mean, surely more info in GDC.
 
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