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Image: NVIDIA
Last week, it came to light that some games were capped on GeForce NOW’s Priority tier. NVIDIA has confirmed that this is intentional because they “do not run well enough at 60 FPS on the GPUs used by Priority members.” The games still stream at 60 FPS.
For our Priority Members, the maximum frames rendered per second is generally set to 60, or higher, for most of the 1,100+ games we’ve onboarded so far. There are some exceptions that we determined do not run well enough at 60 FPS on the GPUs used by Priority members. So the default OPS for these specific graphics-intensive games cannot be overridden. This is to ensure all Priority members are running a consistent...
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