NVIDIA Teams with MediaTek to Bring G-SYNC Tech to More Gamers, including All-New G-SYNC Pulsar for 4x the Effective Motion Clarity

Tsing

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G-SYNC, a proprietary adaptive sync technology that NVIDIA introduced to gamers in 2013 to deliver smooth and stutter-free gaming, will be integrated into MediaTek scalers going forward, eliminating not only the need for a separate G-SYNC module, but also streamlining the production process and reducing costs, NVIDIA has announced.

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Well, that should finally bring G-sync monitors more in line with free-sync monitors price wise, right?... right?
 
Well, that should finally bring G-sync monitors more in line with free-sync monitors price wise, right?... right?
Wasn't a big cost driver to begin with, IMO. G-Sync modules typically only shipped on higher-end LCDs that already cost quite a bit.

On the other side... I'm not sure that 'hardware' G-Sync does anything for OLEDs. High-end Freesync implementations tend to match G-Sync outside of the stuff that G-Sync did for LCD overdrive and so on.
 
Snake Oil?
Wasn't a big cost driver to begin with, IMO. G-Sync modules typically only shipped on higher-end LCDs that already cost quite a bit.

On the other side... I'm not sure that 'hardware' G-Sync does anything for OLEDs. High-end Freesync implementations tend to match G-Sync outside of the stuff that G-Sync did for LCD overdrive and so on.
 
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