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Skull and Bones hasn't managed to break the 1 million player count yet, something that most AAA titles can usually do within days of being launched. Exclusive sources have shared some interesting details with Tom Henderson (Insider Gaming) that Ubisoft's first title priced at $70 is currently sitting at around the 850,000 player count mark. This figure includes those who are playing it for free with an 8-hour trial period. Per an unnamed internal source on the development team, Henderson was told "I think we all know this is a $30-$40 game at best, but it’s not in our control to determine those things."
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